competition
PiCast – Game Chef 2013 – Middesign
PiHalbe — 23. May 2013 - 15:00
This year's Game Chef analog game design competition is already halfway through and I thought it could be interesting to share some of my experiences with it and the current status of my design in this episode. A lot of this is quite preliminary, but the basic foundations are likely to stand until the end of the competition.
I have no hopes of winning, but I will certainly submit my game and hopefully find the time to develop it further after the competition. We had a playtest, last night, and everybody had fun with the concept. Also, the rules (as far as we got testing them) seemed to make sense and enrich play. So, I do not need to scrap those entirely.
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Game Chef 2013 has started
PiHalbe — 17. May 2013 - 15:53
This year's Game Chef competition has just started. Its theme and four ingedients have been unveiled today. And - surprisingly enough - they are not words but rather pictures. This will complicate my brainstorming session, but is a nice deviation from other contests.
The contest runs from May 17th and 26th 2013, which is the time you have to produce a fully playable (and readable!) analog game of sorts. I encourage you to take part, if you can spare some hours this coming week.
I will be participating and documenting my progress here (maybe in audio form). I already have a playtesting session scheduled. Let's see, what comes of it.
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