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PiCast – Game Chef 2013 – Middesign

PiHalbe — 23. May 2013 - 16:00

This year's Game Chef analog game design competition is already halfway through and I thought it could be interesting to share some of my experiences with it and the current status of my design in this episode. A lot of this is quite preliminary, but the basic foundations are likely to stand until the end of the competition.

I have no hopes of winning, but I will certainly submit my game and hopefully find the time to develop it further after the competition. We had a playtest, last night, and everybody had fun with the concept. Also, the rules (as far as we got testing them) seemed to make sense and enrich play. So, I do not need to scrap those entirely. Wink


12:24 minutes (8.56 MB)
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Game Chef 2013 has started

PiHalbe — 17. May 2013 - 16:53

This year's Game Chef competition has just started. Its theme and four ingedients have been unveiled today. And - surprisingly enough - they are not words but rather pictures. This will complicate my brainstorming session, but is a nice deviation from other contests.

The contest runs from May 17th and 26th 2013, which is the time you have to produce a fully playable (and readable!) analog game of sorts. I encourage you to take part, if you can spare some hours this coming week.

I will be participating and documenting my progress here (maybe in audio form). I already have a playtesting session scheduled. Let's see, what comes of it.

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Wie sollte die Frage nach dem Rollenspiel richtig lauten?

Wie einige vielleicht wissen, habe ich Epidiah Ravachols "What is a roleplaying game?" auf Deutsch übersetzt. Dort wählte ich die Formulierung "Was ist ein Rollenspiel?" als Titel.

Ich wurde darauf angesprochen, dass das holprig klingen könnte und da ich gerade an meiner persönlichen Version eines solchen Spiels arbeite, freue ich mich über geschmackliche Unterstützung von Euch. Smile

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